As can be seen by the post dates, I’ve experienced another one of my blogging hiatuses. This was due mostly to going into crunch mode trying to finish up emissary RT – I really needed to get it wrapped up before September, as I needed to have my schedule wide open by the start of the month. The reason why – I got accepted to grad school! I’ll be starting the program to get my Masters in Computer Science in a few days, and needed to get this final item checked off my list. I’m very excited for school, but equally happy to be finished with emissary RT – it was a fun project that I’ve long had the idea for, but after 2 years of development, I was ready for it to be complete.
In other news, I’ve really been diving back into my gaming roots lately. I recently finished listening to Masters of Doom on audiobook (biography of John Carmack and Romero – get it NOW if you haven’t read it already!), and along with bringing back a HUGE slew of memories from gaming in the 90s (shareware like Commander Keen, BBSes, the start of the Internet, etc), it was also incredibly inspiring to hear the story of some passionate developers following their dreams and love of development. Along with this, I also finally started playing with Unity, which I’ve been meaning to try for a while. Long story short, I am completely hooked on the game engine, and incredibly ramped up to start a new game (it’s been too long since my last one), so along with working more on SynthNet, this will be my next big project. More details soon!
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